Imaginationtech CVEs & Vulnerabilities
3 CVEs affecting Imaginationtech products, tracked from the National Vulnerability Database, with CVSS/EPSS scores and exploitation status.
Most Affected Products
Kernel software installed and running inside a Host VM may post improper commands to the GPU Firmware to trigger a memory read or write outside the permitted range of memory for the host kernel. Addresses passed to the GPU Firmware can be used by the Firmware for more privileged memory accesses than are permitted by the system.
A web page that contains unusual GPU shader code is loaded into the GPU compiler process and can trigger a write out-of-bounds write crash in the GPU shader compiler library. On certain platforms, when the compiler process has system privileges this could enable further exploits on the device. An edge case using a very small value in GPU shader code can cause a segmentation fault in the GPU shader compiler due to am out-of-bounds write.
Software installed and run as a non-privileged user may conduct improper GPU system calls to gain write permission to read-only wrapped user-mode memory. This is caused by improper handling of the memory protections for the user-mode wrapped memory resource.