CVE-2008-7015
CWE-119Published: August 19, 2009· Updated: Jun 16, 2026
Official Description
Unreal engine 3, as used in Unreal Tournament 3 1.3, Frontlines: Fuel of War 1.1.1, and other products, allows remote attackers to cause a denial of service (server exit) via a packet with a large length value that triggers a memory allocation failure.
Technical Analysis
CVE-2008-7015 can be exploited remotely over the network without requiring physical or adjacent access, significantly expanding the attack surface for threat actors.
Exploitation requires some privileges, which limits the exposure to scenarios where an attacker has already gained initial access.
A proof-of-concept (PoC) exploit exists for CVE-2008-7015. While not yet confirmed in active campaigns, the availability of PoC code increases exploitation risk substantially.
From a weakness classification perspective (CWE-119): Buffer overflow vulnerabilities can lead to arbitrary code execution or denial of service by corrupting adjacent memory.
CVSS v3.1 Vector Breakdown
Affected Vendors & Products
Exploit & PoC Resources
All References (10)
Quick Facts
Related CVEs (CWE-119)
Recommended Actions
- →Apply vendor patches immediately
- →Monitor CVE-2008-7015 in threat intel feeds
- →Review IDS/IPS signatures for exploitation attempts