HOMEVULNERABILITIESCVE-2007-4442
MEDIUMPOC

CVE-2007-4442

NVD-CWE-OtherPublished: August 21, 2007· Updated: Jun 16, 2026

5.0
CVSS v3.1

Official Description

Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.

NVD Source

Technical Analysis

CVE-2007-4442 can be exploited remotely over the network without requiring physical or adjacent access, significantly expanding the attack surface for threat actors.

Exploitation requires some privileges, which limits the exposure to scenarios where an attacker has already gained initial access.

A proof-of-concept (PoC) exploit exists for CVE-2007-4442. While not yet confirmed in active campaigns, the availability of PoC code increases exploitation risk substantially.

CVSS v3.1 Vector Breakdown

Exploitability
Attack VectorNetwork
Attack ComplexityLow
Privileges Req.
User Interaction
Scope
Impact
ConfidentialityNone
IntegrityNone
AvailabilityP
AV:N/AC:L/Au:N/C:N/I:N/A:P

Affected Vendors & Products

epic_games1 product(s)
unreal engine
Source: NVD CPE · 2 total CPE entries

Exploit & PoC Resources

POC AVAILABLEProof-of-concept code exists
External links open in a new tab. Always verify in a controlled environment before use.

Official Patches & Advisories

All References (14)

Quick Facts

CVE IDCVE-2007-4442
CVSS Score5.0 / 10
SeverityMEDIUM
CISA KEVNo
ExploitPOC
Affected1 vendor(s)
PublishedAug 21, 2007

Related CVEs (NVD-CWE-Other)

Recommended Actions

  • Apply vendor patches immediately
  • Monitor CVE-2007-4442 in threat intel feeds
  • Review IDS/IPS signatures for exploitation attempts
Data sourced from NVD (NIST), CISA KEV, and EPSS (FIRST). Analysis generated by CTIWATCH.COM. CVE data is provided under the NVD usage policy.