HOMEVULNERABILITIESCVE-2003-1432
CRITICAL

CVE-2003-1432

CWE-94Published: December 31, 2003· Updated: Jun 16, 2026

10.0
CVSS v3.1

Official Description

Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2) a negative size value in a package file.

NVD Source

Technical Analysis

CVE-2003-1432 can be exploited remotely over the network without requiring physical or adjacent access, significantly expanding the attack surface for threat actors.

Exploitation requires some privileges, which limits the exposure to scenarios where an attacker has already gained initial access.

CVSS v3.1 Vector Breakdown

Exploitability
Attack VectorNetwork
Attack ComplexityLow
Privileges Req.
User Interaction
Scope
Impact
ConfidentialityC
IntegrityC
AvailabilityC
AV:N/AC:L/Au:N/C:C/I:C/A:C

Affected Vendors & Products

epic_games2 product(s)
unreal engineunreal tournament 2003
Source: NVD CPE · 7 total CPE entries

Exploit & PoC Resources

NO KNOWN EXPLOITNo public exploit confirmed at this time
External links open in a new tab. Always verify in a controlled environment before use.

All References (16)

Quick Facts

CVE IDCVE-2003-1432
CVSS Score10.0 / 10
SeverityCRITICAL
WeaknessCWE-94
CISA KEVNo
Affected1 vendor(s)
PublishedDec 31, 2003

Related CVEs (CWE-94)

Recommended Actions

  • Apply vendor patches immediately
  • Monitor CVE-2003-1432 in threat intel feeds
  • Review IDS/IPS signatures for exploitation attempts
Data sourced from NVD (NIST), CISA KEV, and EPSS (FIRST). Analysis generated by CTIWATCH.COM. CVE data is provided under the NVD usage policy.